Oh man, the US release, at least of the original Final Fantasy had so many bugs in the combat system, you could just about throw the manual in the trash.
- All weapons special effects would never trigger
- They failed to dereference the index for critical hits, so the higher index the weapon had, the better its critical rate
- A bunch of spells either don't work or have the opposite effect they are supposed to
- The code for calculating run chance is so terribly messed up, it reads the wrong field from 2 characters down (so the last two characters read from some coincidental memory location causing them to be unlikely to run)
[edit]
Found a fairly comprehensive list of bugs; totaling nearly 50:
Given my experience with using modern software, I can say with confidence that had Final Fantasy been released 5 years ago, all of these bugs would have open issues for them but none of them would actually be fixed. Each new patch would only exist to arbitrarily change the interface, update the embedded adware, or add features no on asked for.
- All weapons special effects would never trigger - They failed to dereference the index for critical hits, so the higher index the weapon had, the better its critical rate - A bunch of spells either don't work or have the opposite effect they are supposed to - The code for calculating run chance is so terribly messed up, it reads the wrong field from 2 characters down (so the last two characters read from some coincidental memory location causing them to be unlikely to run)
[edit]
Found a fairly comprehensive list of bugs; totaling nearly 50:
https://gamefaqs.gamespot.com/boards/522595-final-fantasy/45...